Editor menu guide
Find the right menu for your task. This guide follows the runtime 0.6.0 development-alpha menu structure. Older builds may show some Game data features separately as Items & quests or Rules & character.
Read the screen
- Use the top toolbar to open, save, validate, and preview a project.
- Choose a menu tab for the kind of work you want to do.
- Select an entry in the list and use the editing area to change it.
- Apply changes to the project, then Save them to disk. Check the bottom status area for the save state and folder.
Start and configure
| Menu | What you do here | Details |
|---|---|---|
| Project | Set the title, content version, start scene and export options | Project settings |
| Components | Add narrative, d20-check and combat bundles | Components |
World and story
| Menu | What you do here | Details |
|---|---|---|
| World | Write places, people and events; choose visibility | World building |
| Relations | Connect entries and arrange the graph | Relations |
| Maps | Add backgrounds, place pins and submaps | Maps |
| Timeline | Arrange events by era, date and order | Timeline |
| Scenes & actions | Write scenes, choices, conditions, checks and branches | Scenes and actions |
| Factions | Manage organizations, members, diplomacy, places, reputation and goals | Factions |
Rules and shared work
| Menu | What you do here | Details |
|---|---|---|
| Game data | Define items, quests, attributes, resources, abilities, characters and combat | Game data |
| Tools & extensions | Share Git changes, review AI proposals and inspect extensions | Tools and extensions |
| Merge & conflicts | Clone, switch branches, merge and resolve conflicts | Git collaboration |
| Translation | Translate and review supported Korean/English content | Translation workspace |
Top toolbar
| Action | When to use it |
|---|---|
| New / Sample / Open | Start a blank project, explore the sample, or open a saved project. |
| Save / Save as | Write to the current folder or create a separate working copy. |
| ↶ / ↷ | Undo or redo applied edits. |
| Recover | Inspect available recovery records. Preserve your current work first. |
| Validate / Play | Check references and play through choices and branches. |
| Export | Build an offline or online package of your game. |
| Join online / Server operations | Join a session or operate it with GM credentials. |
| KO / EN | Change the editor UI language. Translating game content is a separate task. |
Suggested first-project route
Project → World → Scenes & actions → Game data → Validate, play and export
Add relations, maps, timelines, and factions when you need them. You do not have to fill every menu before starting.
Where can I see the new workspace?
New creation workspace shows the planned sidebar and separate project/app settings. The current demo uses the menus above; planned menu locations are not current instructions. App settings is already available in the toolbar.