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For demo 0.8.0 · Reviewed 2026-09-22

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Troubleshooting and compatibility

Preview or export fails

Resolve starting-scene, reference, and branching errors in Validate first. If export cannot find the runtime, check that the matching player executable (player.exe in the current development build) is beside the editor.

If you received a game, extract every file from the ZIP before launching its executable (game.exe in the current build). See Play and export for the steps.

An added component does not appear in play

If a starting scene already exists, added scenes remain independent. Connect an action in an existing scene to an added scene, or change the starting scene. See Component templates.

My edits are not saved to files

Apply and Save are separate actions. Apply the form changes, then save the project. After Git changes, use Reload project to refresh the editor. See Quick start and Git collaboration.

I cannot delete an item, quest, or attribute

An item cannot be deleted while a scene condition, effect, expression, or character still uses it. Update those connections first. See Rules and expressions.

An older game or save will not open

The current demo uses runtime 0.8.0. Packages, saves, and server snapshots are checked against their runtime and content. Keep the source project and original saves. When exporting again, use a player runtime that matches the editor version. There is no general automatic migration of all older saves to the current runtime. Use an explicit migration tool only when its exact source-runtime, content, and plugin requirements are satisfied, and retain the original file.

When changing online content or runtime versions, preserve the existing state file and give --state a new path outside the project. See Online sessions for restart and state-file restrictions.

Can each online player own a separate character?

Individual invitations and character assignment are separate. Player control depends on the server’s character assignments and permissions. An invitation alone does not automatically create a new player character.

A translation cannot be applied

Save the project first. JSON import validates project, locale, string keys, source changes, placeholders, and locked terms. Any error rejects the whole import. Correct the reported issues and import again. See Translation workspace.

The concept menus are missing

The creation sidebar is available from 0.8.0. Features marked In development, such as freeform screen composition, character creation, and complex party rules, are still planned. The downloadable demo still uses the current editor menus.

I can join but cannot act

An invitation without a character assignment joins as a spectator. Ask the GM to review the participant assignment and current turn. See Online sessions.

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