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Game screens and customization

Demo 0.8.0 puts the scene and choices at the center of play, with details available when needed. The screen below shows the bundled A Small Errand story.

Scene background, portrait, story text, and choices
Read the scene and choose an action to continue the story. Rendered from the demo 0.8.0 UI with example data. Open full-size image (new tab).

The player’s screen

The top bar shows the current place and Menu. Scene text and choices are central; abilities, inventory, history, and the character sheet open when needed. Choice conditions and checks follow the creator’s rules.

Exported offline games begin with New game or Load on the title. During play, Menu provides saving, loading, settings, notices, and returning to the title. Editor preview and online games have different save and operation controls. See Play and export.

The editor’s Game screens menu

Game screens with preview, scene, artwork, and chat links
Connect the content and artwork used during play, then preview the result. Rendered from the demo 0.8.0 UI with example data. Open full-size image (new tab).

Game screens currently links to actual gameplay preview, scene/dialogue/background editing, artwork, and online chat layout and policy. It does not yet provide a freeform widget layout editor.

Connect scene backgrounds in Story, and assign portraits, items, abilities, and status images to their definitions. Bundled art is under Resources → Assets → Bundled. Starter content

Conversation during online play

In Project settings → Online & operations, choose Text roleplay or Scene with chat panel. Text roleplay puts the transcript and composer at the center; scene mode lets you open or pin conversation beside the scene.

Basic roleplay transcript and composer
Check the speaker and recipients before sending. This capture uses example conversation data. Rendered from the demo 0.8.0 UI with example data. Open full-size image (new tab).

Basic chat is included in the demo and requires a configured server connection. See Roleplay chat for messages, permissions, and records.

Editing features still planned

Free placement of dialogue, objectives, resources, and sheets; game-specific themes; character-creation screens; tactical layouts; and screen-pack sharing remain in development. Current appearance preferences affect this device without changing rules or information permissions.

Creation workspace · Starting a game · Online party plans

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